Dont get me wrong, I love them mechanically, the idea of incrementally crewing a vehicle that stays crewed and could have multiple levels is sick, but I wish they were also vehicles just for vehicle synergy. fanservice5800, via r/magicTCG Rosewaters comment doesnt fully address these issues
A few more are dragon-related, such as Spit FlameSpit Flame, Sarkhan, the DragonspeakerSarkhan, the Dragonspeaker, and Dragon TempestDragon Tempest
Removals I'm keeping the Wheel theme in Entropic Uprising intact on my first pass on upgrades because it's heavily supported in the preconstructed deck and does it well
First, the two commanders I foresee being the most popular builds
Creepiness aside, he seems like a cool recursive attacker who will continue to harass your opponents using the Armour of Shrieking Souls as long as you can make sure that their creatures keep leaving the battlefield