While one style of packaging looks similar to previous Commander releases, there are now clear differences and two versions
The abilities are quite scattered, which can be good for responding, but doesnt give you a clear path to victory
D Tier: Decent, But Nothing Special Urdnan, Dromoka Warrior -- Granting first strike or double strike is strong, but the +1/+1 counter space is crowded
I should probably add Reclamation Sage, but I havent yet encountered many problematic enchantments or artifacts, but Im sure this will change as my playgroup evolves

All-Seeing Arbiter Anje Falkenrath Bag of Holding Bone Miser Brallin, Skyshark Rider Cam and Farrik, Havoc Duo Captain Howler, Sea Scourge Conspiracy Theorist Containment Construct Containment Construct Cool but Rude Cryptcaller Chariot Currency Converter Diviner of Fates Doctor Doom, King of Latveria Dying to Serve Feast of Sanity Glint-Horn Buccaneer Green Goblin, Nemesis Hashaton, Scarab's Fist Hobgoblin, Mantled Marauder Inti, Seneschal of the Sun Ivora, Insatiable Heir Lady Spider, Maybelle Reilly Lazotep Chancellor Magmakin Artillerist Marauding Mako Mary Read and Anne Bonny Midnight Oil Mishra, Excavation Prodigy Monument to Endurance Moonstone, Harsh Mistress Mystic Redaction Necropotence Oskar, Rubbish Reclaimer Pitchstone Wall Pyre of the World Tree Rielle, the Everwise Scrounging Skyray Shipwreck Sifters Spider-Man, New Champion Surly Badgersaur Toluz, Clever Conductor Urza, Powerstone Prodigy Veronica, Dissident Scribe Wharf Infiltrator