Store the cards in a cool, dry place
#4 Sol Ring Turn 1 Sol Ring is one of the best starts in oldschool (or any format where it is legal), and the advantage of four mana available turn two should be self evident
Tyranids have a variety of biomorphs, like Rippers, Termagants, and more, but they are excellent in that they all work to support the invasion
The decklists were revealed earlier on Destructoid, but we've also provided them here, just in case you're the type who likes reading things twice
As we've seen, black and white have plenty of options to remove any type of permanent, but if you lean strongly into blue and enemy creatures give you a headache, you may be better served with either temporary removal (bouncing) or doing what blue does best: Use counterspells to handle cards before they become threats